#include "graphics/geometry.h"

namespace graphics {

#ifdef DIRECTX_CAPABLE
const int32 Vertex::FVF = (D3DFVF_XYZ | D3DFVF_NORMAL);
const int32 ColoredVertex::FVF = (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE);
const int32 ColorTexturedVertex::FVF = (D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_DIFFUSE | D3DFVF_TEX1);
#endif

} //namespace graphics